Saturday, November 2, 2013

Visual Language

Last week we had a lesson on visual language, and how to create a cohesive world by finding commonalities that you can echo in the characters, objects, environments, creatures, etc of a story. Think about the triangles in Atlantis, the shapes throughout Cinderella, or more difficult with live action you can find colors. Shapes in the environment but altering someone's physical shape might prove to be a bit of a challenge.
Unless you're Peter Jackson.

So, we were split into groups of 3 and chose the worlds out of envelopes and ended up with Nightmare Before Christmas, Princess Mononoke, and Doctor Who (WHICH I ALMOST FLIPPED MY TABLE ABOUT). The three of us each chose a character from one of the worlds, and after we found common languages throughout the 3 worlds, created characters based on what we scratched out.
We ended up with elongated limbs, triangles and circles, big eyes, cool vs. warm colors (mostly blues vs. yellows), and saturated colors.

I GOT TO DRAW THE DOCTOR FOR CLASS. Sometimes...college, man. College.

Here's the end result:



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